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Gearcity technology unlocks
Gearcity technology unlocks







gearcity technology unlocks

Originally posted by skkni28:It also seems strange that when you create a new year model of a car you still sell the old car. The price is at 2x, 3x, and 4x cap but cost is pretty linear as well.Īnyway.I love the game and look forward to more updates that make things better. Am I doing something wrong or missing something? So my 1900 car is selling 200 units, my 1902 car is selling 100 units, and my 1904 car is selling only 50. In fact, the old car with its cheaper parts/production costs and lower price actually outsells the newer vehicles. It also seems strange that when you create a new year model of a car you still sell the old car. Long story short.I have no idea how well or poorly I'm doing because there is no way to judge it. Since I know I'm not maximizing my research I've also been putting an extra $10k/month in the generic research. In my current game I'm managing to research everything every 2 years.but not with the sliders over to the stops.

gearcity technology unlocks gearcity technology unlocks

But trying to follow this strategy will quickly put you out of business. The FAQ's (etc) suggest to build new components every year with the sliders over to the right. Very early in a game you have hardly any cash to devote to research. Research in general seems a bit hit or miss. Is there a master list somewhere with all the researchable items listed? I'm trying to figure out when certain vehicle styles (full sized van and SUV) become available among other things.









Gearcity technology unlocks